Articles
Things I’ve written about SMS.
1 | Elektrobank/Piku: Blueprint for a Visual Timer
(Nov 2024) A development of Veep (below) into a blueprint for a fully autonomous speedrun live-timing/retroactive-retiming program, based on computer vision and non-linear segmenting logic.
2 | Leaderboard Manifesto
(May 2023) A vision for speedrun leaderboards and tackling the issues around them.
3 | Oat Wii Legitimacy
(May 2023) A legitimacy analysis for a suspected hardware mod giving an advantage in speedruns; written for the Accurate RTA Leaderboard.
4 | Shine-Get Autosplitter
(Feb 2023) An overdue report on how I created a visual autosplitter targetting the standard shine-get split frame, which I used for all of my Any% runs.
5 | Hyper Hover
(Apr 2021) A light-hearted write-up of the discovery of the hyper hover glitch from a community perspective. See also my similar write-up of TWWHD pause storage.
6 | Veep: Sketches For A New Framework For Timing Video
(March 2021) An exploration into how video works and what that entails for timing speedruns and ideal future software solutions.
7 | Retime Manifesto
(Feb 2021) A doc documenting best practices for retiming.
8 | Rag Manifesto
(May 2020) The research document that first explained the in-game timer inconsistency known as “rags”.
9 | Hacked File Legalised
(Feb 2020) Reddit post announcing, explaining and taking questions about the legalisation of new timing methods.